- {{Infobox level | section = Memory ...613 bytes (77 words) - 16:00, 23 August 2024
- * [[Level/Crude Awakening|Crude Awakening]] * [[Level/NAND Gate|NAND Gate]] ...3 KB (422 words) - 16:26, 22 August 2024
- === Level components === * {{Component|Level Input||alpha}} ...6 KB (734 words) - 10:28, 19 February 2025
- {{Infobox level The Lab isn't a normal level, but rather a debugging tool. The Lab allows the player to save programs fo ...2 KB (294 words) - 11:16, 23 August 2024
- * [[Component/1 Bit memory|1 Bit memory]] === Level === ...3 KB (333 words) - 07:47, 2 September 2024
- {{Infobox level | section = Memory ...415 bytes (31 words) - 13:42, 22 August 2024
- For this level you have to create a component that saves and loads an entire 8 bit value. ...mponent that saves a single bit, it's just a matter of placing eight 1 Bit memory components between the usual Byte Splitter/8 Bit Maker component pair. ...434 bytes (69 words) - 20:55, 28 October 2023
- {{Infobox level | section = Memory ...1 KB (146 words) - 17:33, 7 September 2024
- ** Standard memory. The ordering of pins on memory has changed, circuits will need to be updated for both the larger size and ...9 KB (1,418 words) - 16:15, 1 March 2025