17 January 2025
- 11:4311:43, 17 January 2025 diff hist +11 Spec.isa No edit summary current
- 11:4211:42, 17 January 2025 diff hist +536 Spec.isa No edit summary
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15 January 2025
- 10:4210:42, 15 January 2025 diff hist +8,162 N Spec.isa Created page with "{{Breadcrumbs|Alpha Branch}} The ISA ("Instruction Set Architecture") specification is the language used to define assembly instructions in Turing Complete. ISA specifications are stored alongside schematics in the player's save folder, with the name <code>spec.isa</code>. {{note|type=info|Stuffe has released a utility to parse, compile, decompile and perform other operations on ISA specifications here: https://github.com/Stuffe/isa_spec.}} An ISA specification file co..."
- 01:1101:11, 15 January 2025 diff hist 0 Alpha Branch No edit summary current
- 01:0601:06, 15 January 2025 diff hist −13 Alpha Branch No edit summary
- 01:0401:04, 15 January 2025 diff hist +185 Alpha Branch No edit summary
- 00:4800:48, 15 January 2025 diff hist +32 Custom level creation/Adding your level to the map No edit summary current
- 00:4800:48, 15 January 2025 diff hist −32 Custom level creation No edit summary current Tag: Manual revert
- 00:4700:47, 15 January 2025 diff hist +32 Custom level creation No edit summary Tag: Reverted
- 00:4700:47, 15 January 2025 diff hist +61 Alpha Branch/Components No edit summary current
- 00:4600:46, 15 January 2025 diff hist +32 Backing up your save directory No edit summary current
- 00:4600:46, 15 January 2025 diff hist +61 The game console No edit summary current
- 00:4600:46, 15 January 2025 diff hist +32 Custom level creation/Getting started No edit summary current
- 00:4500:45, 15 January 2025 diff hist +32 Custom level creation/circuit.data No edit summary current
- 00:4500:45, 15 January 2025 diff hist +32 Custom level creation/ui.txt No edit summary current
- 00:4200:42, 15 January 2025 diff hist +3,397 N Custom level creation/ui.txt Created page with "{{Breadcrumbs|Alpha Branch|Custom level creation}} The <code>ui.txt</code> is used to define text and image metadata used by the bottom flyout panel, and can be manipulated from within the <code>test.si</code> test code. It has a relatively simple structure in comparison to the other files used for custom level creation. Each entry is a single line enclosed in square brackets (<code>[]</code>). There are currently only two valid entry..."
14 January 2025
- 23:2623:26, 14 January 2025 diff hist +2,193 N Custom level creation/circuit.data Created page with "{{Breadcrumbs|Alpha Branch|Custom level creation}} The <code>circuit.data</code> file contains the default layout of the level. It is the same file format as the <code>circuit.data</code> associated with player schematics, and is created and modified in-game in much the same way as regular play. The two biggest differences are that we want to allow and utilize indelible (red) components to pre-defined required components (currently only the various styles of input and..."
- 22:3822:38, 14 January 2025 diff hist +29 Save breaker changes No edit summary current
- 09:5909:59, 14 January 2025 diff hist +1 m Template:Early-access-version No edit summary current
- 07:0207:02, 14 January 2025 diff hist 0 Alpha Branch/Components No edit summary
- 06:5906:59, 14 January 2025 diff hist 0 Turing Complete Wiki No edit summary current
- 06:5806:58, 14 January 2025 diff hist +8 Alpha Branch No edit summary
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- 06:5506:55, 14 January 2025 diff hist +40 Custom level creation/Adding your level to the map No edit summary
- 06:5206:52, 14 January 2025 diff hist +3 Custom level creation/Getting started No edit summary
- 06:5206:52, 14 January 2025 diff hist +14 The game console No edit summary
- 06:4906:49, 14 January 2025 diff hist +1,952 Alpha Branch/Components No edit summary
- 06:3406:34, 14 January 2025 diff hist +10 The game console No edit summary Tag: Visual edit: Switched
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- 06:2606:26, 14 January 2025 diff hist +4,048 N Alpha Branch/Components Created page with "A list of components found in the game, updated for the alpha branch. * {{Component|Wire||alpha}} == Bit components == * {{Component|ON|Constant ON}} * {{Component|OFF|Constant OFF}} * {{Component|Switch||alpha}} * {{Component|ADD|Full adder|alpha}} * {{Component|1-bit decoder||alpha}} * {{Component|2-bit decoder||alpha}} * {{Component|3-bit decoder||alpha}} * {{Component|Register||alpha}} * {{Component|Delay line||alpha}} === Logical operations === * {{Component|NOT||..."
- 05:2805:28, 14 January 2025 diff hist +102 Alpha Branch No edit summary
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- 05:2505:25, 14 January 2025 diff hist −31 The game console No edit summary
- 05:2405:24, 14 January 2025 diff hist +52 The game console No edit summary Tag: Visual edit: Switched
- 05:2205:22, 14 January 2025 diff hist +4 Template:Component No edit summary
- 05:2105:21, 14 January 2025 diff hist +391 Template:Component No edit summary
- 05:1405:14, 14 January 2025 diff hist +1,399 N The game console Created page with "The game console allows you to modify the game experience in various ways. It is primarily useful for (and intended for) development and debugging purposes. == Accessing the console == To access the console, open the main menu by clicking {{Hamburger}} in the upper left corner of the game window or by pressing <code>Escape</code>, and then press <code>q</code>. {{note|type=info|Some commands operate on a selected component. In these cases you will have to click {{Hamb..."
- 04:4804:48, 14 January 2025 diff hist −6 Custom level creation/Getting started →The console
- 04:4804:48, 14 January 2025 diff hist +1 Custom level creation/Getting started →The console
- 04:4604:46, 14 January 2025 diff hist +102 Alpha Branch No edit summary Tag: Visual edit: Switched
- 04:4404:44, 14 January 2025 diff hist +19 Alpha Branch No edit summary Tag: Visual edit: Switched
- 04:4204:42, 14 January 2025 diff hist +50 Template:Breadcrumbs No edit summary current Tag: Manual revert
- 04:4104:41, 14 January 2025 diff hist −100 Template:Breadcrumbs/styles.css No edit summary current
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