FAQ: Difference between revisions

From Turing Complete
(How do I rotate)
 
(What are the extra RAM input/outpus for)
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''See also'' [https://turingcomplete.game/FAQ the official FAQ].
===How do I Rotate?===
===How do I Rotate?===
* You can rotate a componet before it is placed with the [[Controls|hotkey]], which by default is {{kbd|Space}}.
* You can rotate a componet before it is placed with the [[Controls|hotkey]], which by default is {{kbd|Space}}.


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* There is no way to rotate a portion while it is connected to section that is not roated.
* There is no way to rotate a portion while it is connected to section that is not roated.
===What are the extra RAM input/outpus for?===
They allow the RAM to load and store words wider than 64 bits on 64 bit wires.
{{Component|RAM}}, {{component|Latency RAM}} and {{component|Fast RAM}} have 4 `Input value` and `Output` pins. Only the first is used when the bitwidth is set to 8, 16, 32 or 64 bits. The first 2 are used when the bit width is set to 128. All 4 are used when the bit width is set to 256.

Revision as of 21:51, 11 November 2023

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See also the official FAQ.

How do I Rotate?

  • You can rotate a componet before it is placed with the hotkey, which by default is Space.
  • A single placed component can be rotated the same way provided it is not connected to anything else.
  • A group of connected componets and wire can be rotated by selecting, cutting, rotating and then pasting it. By default this is
    • Shift-drag, CTRLX, Space, CTRLV
  • There is no way to rotate a portion while it is connected to section that is not roated.

What are the extra RAM input/outpus for?

They allow the RAM to load and store words wider than 64 bits on 64 bit wires.

RAM, Latency RAM and Fast RAM have 4 `Input value` and `Output` pins. Only the first is used when the bitwidth is set to 8, 16, 32 or 64 bits. The first 2 are used when the bit width is set to 128. All 4 are used when the bit width is set to 256.