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Known issues/2.0.16
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== Wire Spaghetti == This section is out of date for current 2.1.x alpha builds. In the current local 2.1.48 Alpha files, <code>campaign/symphony_1_nand/meta.txt</code> already: * uses the provided <code>Main Memory</code> and <code>Register File</code> components instead of asking the player to place their own RAM blocks; * explains that register addresses are byte-addressed and must be multiplied by 4; and * no longer tells the player to leave <code>zr</code> disconnected. The older RAM-width workarounds and the <code>zr</code> note below applied to older builds only and should not be followed on current builds.
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