Page title matches
- {{Infobox level | type = Component ...1 KB (161 words) - 11:26, 23 August 2024
- {{Infobox component | component = ...136 bytes (12 words) - 19:30, 25 August 2024
- {{Infobox component | subtype = level ...194 bytes (20 words) - 19:36, 25 August 2024
- {{Infobox component | subtype = level ...174 bytes (17 words) - 19:35, 25 August 2024
Page text matches
- {{Infobox level The Sandbox is not a proper level, it is more of a free to play area allowing you to build anything you like. ...1 KB (145 words) - 11:03, 23 August 2024
- {{Infobox component | component = ...136 bytes (12 words) - 19:30, 25 August 2024
- {{Breadcrumbs|Alpha Branch|Custom level creation}} ...mmand {{Console|dev_mode|on}}. This will enable the component menu on the level map, as well as enabling all available components including those normally ...3 KB (473 words) - 00:48, 15 January 2025
- * [[Component/ON|Constant On]] * [[Component/OFF|Constant Off]] ...3 KB (333 words) - 07:47, 2 September 2024
- {{Infobox level | type = Component ...1 KB (161 words) - 11:26, 23 August 2024
- {{Infobox level | type = Component ...2 KB (325 words) - 11:39, 23 August 2024
- This level introduces the Delay Line component. The component works by outputting the value that the input had in the previous tick. It i ...lays the signal by two ticks. Since you only have access to the Delay Line component, chain up two between the input and output. ...527 bytes (85 words) - 20:52, 28 October 2023
- {{Infobox level | type = Component ...1 KB (209 words) - 11:45, 23 August 2024
- {{Infobox level The Lab isn't a normal level, but rather a debugging tool. The Lab allows the player to save programs fo ...2 KB (294 words) - 11:16, 23 August 2024
- * {{Component|Wire||alpha}} * {{Component|ON|Constant ON}} ...6 KB (714 words) - 00:47, 15 January 2025
- {{Infobox level | type = Component ...939 bytes (130 words) - 00:03, 2 September 2024
- {{Infobox component ...der}} this built-in component is only unlocked later in the campaign by {{Level|The Lab}}. ...723 bytes (98 words) - 11:42, 31 August 2024
- For this level you have to create a component that saves and loads an entire 8 bit value. ...eight 1 Bit memory components between the usual Byte Splitter/8 Bit Maker component pair. ...434 bytes (69 words) - 20:55, 28 October 2023
- {{Infobox level | type = Component ...613 bytes (77 words) - 16:00, 23 August 2024
- {{Infobox level | type = Component ...604 bytes (80 words) - 21:01, 17 November 2023
- {{Infobox component | subtype = level ...194 bytes (20 words) - 19:36, 25 August 2024
- {{Infobox component | subtype = level ...174 bytes (17 words) - 19:35, 25 August 2024
- * [[Level/Crude Awakening|Crude Awakening]] * [[Level/NAND Gate|NAND Gate]] ...3 KB (422 words) - 16:26, 22 August 2024
- {{Infobox level | type = Component ...698 bytes (96 words) - 23:52, 1 September 2024
- ...e to click {{Hamburger}} as <code>Escape</code> will deselect the selected component and prevent the command from functioning correctly.}} * The component selection menu is available on the main map. ...3 KB (506 words) - 01:03, 20 January 2025