Component/1 Bit memory

From Turing Complete
Revision as of 02:57, 27 August 2024 by Gelthor (talk | contribs) (Gelthor moved page 1-bit Memory to Component/1 Bit memory: Should be a subpage under Component & Correct capitalisation to match that from the game)

The 1-bit Memory component is a way to remember the state of a bit. Whenever the Save Enable is , it will retain whatever value is on the Save Value pin. It always outputs the current value that is stored. You can think of it as a sticky bit.