Level/Delay

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Revision as of 20:39, 28 October 2023 by Gelthor (talk | contribs) (1 revision imported: Imported from https://strategywiki.org/)

This level introduces the concept of "delay". In this game delay is a scoring criteria that measures the length of the path between each input and output.

The game considers components such as the Delay Line and Register as having input and output pins for this purpose. Any built in component with an orange square input pin counts here.

The level asks you to build a circuit that costs 5 GATEs and 6 DELAY. So use five gates and connect them in two identical chains that are merged at the end.