m (Gelthor moved page 1-bit Delay Line to Component/Delay Line: Should be a subpage under Component & Correct capitalisation to match that from the game) |
(Added infobox) |
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This component is useful for when you want to take the current input and output it on the next tick. In other words, the input is output exactly 1 tick later. | {{Infobox component | ||
| image = Component_DelayLine1.png | |||
| bit-width = 1 | |||
| type = 1bit | |||
| prerequisite = Delayed Lines | |||
}} | |||
This component is useful for when you want to take the current input and output it on the next tick. In other words, the input is output exactly 1 tick later. | |||
It forms the basis of almost all the other bit and byte storage in the game. |
Latest revision as of 03:17, 27 August 2024
Width | 1 |
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Type | 1bit |
Unlocked by | Delayed Lines |
This component is useful for when you want to take the current input and output it on the next tick. In other words, the input is output exactly 1 tick later.
It forms the basis of almost all the other bit and byte storage in the game.