m (Added IO heading) |
m (→IO: Moved level only components to own section) |
||
Line 66: | Line 66: | ||
* {{Component|Sound}} | * {{Component|Sound}} | ||
* {{Component|Configurable delay}} | * {{Component|Configurable delay}} | ||
=== RAM === | === RAM === | ||
Line 75: | Line 73: | ||
* {{Component|Fast RAM}} | * {{Component|Fast RAM}} | ||
* {{Component|Latency RAM}} | * {{Component|Latency RAM}} | ||
=== Level === | |||
* {{Component|Level output}} | |||
* {{Component|Level input}} | |||
* {{Component|Level Screen}} | |||
=== Probe === | === Probe === | ||
Line 86: | Line 89: | ||
* {{Component|7 Segment Display}} | * {{Component|7 Segment Display}} | ||
* {{Component|Console}} | * {{Component|Console}} | ||
* {{Component|Sprite Display}} | * {{Component|Sprite Display}} | ||
Revision as of 16:07, 23 August 2024
A list of components found in the game
1 bit components
Constant On
Constant Off
1-bit Not
1-bit Switch
1-bit And
1-bit Or
1-bit Nand
1-bit Nor
1-bit Xor
1-bit Xnor
1-bit Memory
1-bit Delay Line
Full Adder
8 bit components
8 Bit Delay Line
8 Bit Counter
8 Bit Register
8 Bit Mux
8 Bit Switch
Byte Splitter
8 Bit Maker
8 Bit Constant
Less (signed)
Less (unsigned)
Equal
Multiply
Divide
Add
Negate
8 Bit Arithmetic Shift right
8 Bit Rotate right
8 Bit Rotate left
8 Bit Shift right
8 Bit Shift left
8 Bit XNOR
8 Bit XOR
8 Bit NOR
8 Bit NAND
8 Bit OR
8 Bit AND
8 Bit NOT
16 bit components
(Same as 8 bit components, but with 16-bits in use)
32 bit components
(Same as 8 bit components, but with 32-bits in use)
64 bit components
(Same as 8 bit components, but with 64-bits in use)