Component/Delay Line: Difference between revisions

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m (Gelthor moved page 1-bit Delay Line to Component/Delay Line: Should be a subpage under Component & Correct capitalisation to match that from the game)
(Added infobox)
 
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This component is useful for when you want to take the current input and output it on the next tick.  In other words, the input is output exactly 1 tick later.
{{Infobox component
| image        = Component_DelayLine1.png
| bit-width    = 1
| type        = 1bit
| prerequisite = Delayed Lines
}}
 
This component is useful for when you want to take the current input and output it on the next tick.  In other words, the input is output exactly 1 tick later.
 
It forms the basis of almost all the other bit and byte storage in the game.

Latest revision as of 03:17, 27 August 2024

Delay Line
Width 1
Type 1bit
Unlocked by Delayed Lines

This component is useful for when you want to take the current input and output it on the next tick. In other words, the input is output exactly 1 tick later.

It forms the basis of almost all the other bit and byte storage in the game.