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The game console
From Turing Complete
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{{Breadcrumbs|Alpha Branch}} {{Early-access-version|0|1346}} The game console allows you to modify the game experience in various ways. It is primarily useful for (and intended for) development and debugging purposes. == Accessing the console == To access the console, open the main menu by clicking {{Hamburger}} in the upper left corner of the game window or by pressing <code>Escape</code>, and then press <code>q</code>. {{note|type=info|Some commands operate on a selected component. In these cases you will have to click {{Hamburger}} as <code>Escape</code> will deselect the selected component and prevent the command from functioning correctly.}} == Available commands == === dev_mode === <code>dev_mode</code> has two states: <code>dev_mode on</code> or <code>dev_mode off</code>. When enabled, several changes to the game's interface occur: * The component selection menu is available on the main map. ** Of particular interest is the "Level component" component under the DEV menu. This allows you to link [[Custom level creation|custom levels]] to the main map. * All components are available on all levels: ** Indelible (red) components, such as {{Component|4-bit input (dev)|4-bit input|alpha}}. ** Sandbox-only components, such as {{Component|File loader||alpha}}. ** Normal components that are unlocked further into the campaign, for example placing a {{Component|ADD (word)|word adder|alpha}} in the ''Half Adder' level. * Indelible (red) components can also be deleted from levels.
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