Editing Custom level creation/Getting started

From Turing Complete
Revision as of 02:25, 14 January 2025 by Altrag (talk | contribs) (Created page with "{{Breadcrumbs|Alpha Branch|Custom level creation}} == Preparation == # Use your favorite <code>git</code> tool to fork the main <code>tc_campaign</code> repository from https://github.com/Stuffe/tc_campaign. # Make sure the game is closed and that Steam has completed it's cloud sync (if enabled). # Navigate to your game installation directory in your OS' file system (eg: Explorer in Windows, Finder in MacOS). #* In Steam, you can right-click Turing Complete in your libra...")
(diff) ← Older revision | Latest revision (diff) | Newer revision β†’ (diff)

Warning: You are editing an out-of-date revision of this page. If you publish it, any changes made since this revision will be lost.

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
Please note that all contributions to Turing Complete are considered to be released under the Creative Commons Attribution-ShareAlike (see TuringComplete:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)