< Alpha Branch | Components
(Created page with "== ON == {{Infobox component | image = Bit_Component_constant_on.png | type = bit | gate-cost = 0 | delay-cost = 0 | prerequisite = Always On }} This is a single bit representation of the {{On}} state, or '''1''' in logical terms. This is useful when you want to make sure you have a {{On}} input to another component. == OFF == {{Infobox component | image = Bit_Component_constant_off.png | type = bit | gate-cost = 0 | delay-cost...") |
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== ON == | == ON == | ||
{{Infobox component | {{Infobox component | ||
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This is a single bit representation of the {{On}} state, or '''1''' in logical terms. This is useful when you want to make sure you have a {{On}} input to another component. | This is a single bit representation of the {{On}} state, or '''1''' in logical terms. This is useful when you want to make sure you have a {{On}} input to another component. | ||
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== OFF == | == OFF == | ||
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This is a single bit representation of the {{Off}} state, or '''0''' in logical terms. This is useful when you want to make sure you have a {{Off}} input to another component, or want to document an intended {{Off}} signal. However, component input pins default to {{Off}} when not connected to anything, so it is rarely necessary. | This is a single bit representation of the {{Off}} state, or '''0''' in logical terms. This is useful when you want to make sure you have a {{Off}} input to another component, or want to document an intended {{Off}} signal. However, component input pins default to {{Off}} when not connected to anything, so it is rarely necessary. | ||
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== Word Constant === | == Word Constant === | ||
Revision as of 05:27, 19 February 2025
ON
| Type | bit |
|---|---|
| Gates | 0 |
| Delay | 0 |
| Unlocked by | Always On |
This is a single bit representation of the
state, or 1 in logical terms. This is useful when you want to make sure you have a
input to another component.
OFF
| Type | bit |
|---|---|
| Gates | 0 |
| Delay | 0 |
| Unlocked by | Always On |
This is a single bit representation of the
state, or 0 in logical terms. This is useful when you want to make sure you have a
input to another component, or want to document an intended
signal. However, component input pins default to
when not connected to anything, so it is rarely necessary.
